Lai Nootka

When Nootka came of age, he enlisted in the Naval Academy of the Hapes Consortium and with his natural abilities was quickly authorized to join the fighter pilot program. He quite enjoyed playing with the fast, sleek ships they could provide, as well as getting away from the family business and out to see a little more of the universe than he would as paper pusher/apprentice mechanic, the life he was doomed for otherwise.

When he returned home on leave however, he discovered that his father had been murdered while Nootka was in transit. He applied for and received an honorable discharge to "take over the family business", though in reality it was motivated by his desire to learn more the circumstances, especially since the law had indicated that it was unwilling to investigate, having ruled the death as due to natural causes.

Scoundrel 2 / Scout 2

Initiative: +12
Senses: Perception +9;
HP 36; Threshold 16
Reflex 21; Fortitude 16; Will 17
Second Wind: recovers 12 hp
Speed: 6

Abilities: STR 10(+0); DEX 20(+5); CON 12(+1); INT 20(+5); WIS 15(+2); CHA 13(+1)

Basic Attacks: melee +2, ranged +7

  • Heavy Blaster Pistol +8 ranged (3d8+3)
  • Frag Grenade +8 ranged (4d6+3)

Special Actions: Vehicular Combat, Expert Pilot (racial)

Talents: Gimmick, Evasion

Languages: Galactic Basic, Duros, Catharese, Huttese, Binary, Bothese, Dosh

Skills: Gather Information +8, Initiative +12, Knowledge (Galactic Lore) +12, Mechanics +11, Perception +9, Stealth +12, Use Computer +12

Feats: Weapon Proficiency (Simple)*, Weapon Proficiency (Pistols)*, Weapon Proficiency (Heavy Weapons)*, Point Blank Shot*, Bad Feeling, Vehicular Combat, Precise Shot, Skill Focus [Pilot]

  • Indicates Starting Class Feats

Racial Abilities: Expert Pilot

Equipment: Heavy Blaster Pistol, Utility Belt, flight suit.

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